![]() ![]() The Softimage 3D product line has performed well in the video games market, a sector where Autodesk has a track record of success. Gary Greenfield, CEO and chairman of Avid Technology, added: "We are excited about what this transaction means for customers of Softimage. Both will help us accelerate the work of our Games Technology Group, as we build the next-generation of real-time, interactive 3D authoring tools for games, film and television." "Upon the completion of this acquisition we will be adding Softimage technology and products to our portfolio, and welcoming one of the most talented teams in the industry to Autodesk Media & Entertainment. "Softimage has been developing state-of-the-art 3D technology for more than 20 years, and its products are recognized as best-of-breed in the entertainment industry," said Marc Petit, senior vice president, Autodesk Media & Entertainment. Autodesk Media & Entertainment provides animation, visual effects, editing/finishing and color grading solutions for the 3D market, including entertainment and design industries. Its flagship product is SOFTIMAGE|XSI, an extensible 3D animation software solution used by leading media and entertainment companies, including Digital Domain, Ubisoft, SEGA Corporation, CAPCOM, Animal Logic and The Mill. Softimage develops 3D technology for the film, television and games markets. Softimage was founded in 1986 by Daniel Langlois and is headquartered in Montreal, Canada. (Nasdaq: AVID - News), announced that they have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Avid's Softimage business unit for approximately $35 million. (Nasdaq: ADSK - News) and Avid Technology, Inc. 23 /PRNewswire-FirstCall/ -Autodesk, Inc. Its success has led to enhanced ports on various platforms, a multimedia subseries called the Compilation of Final Fantasy VII, and a high definition remake trilogy, with its Final Fantasy VII Remake (2020), and Final Fantasy VII Rebirth (2024).Acquisition to Accelerate Autodesk's Games Strategy Complements Digital Entertainment and Visual Communications Offering Lets Artists Choose their Passion Critics praised its graphics, gameplay, music, and story, although some criticism was directed towards the original English localization. The title won numerous Game of the Year awards and was acknowledged for boosting the sales of the PlayStation and popularizing Japanese role-playing games worldwide. The combined development and marketing budget cost around US$80 million.įinal Fantasy VII received widespread commercial and critical success and remains widely regarded as a landmark title and one of the most influential and greatest video games ever made. Although the gameplay remained mostly unchanged from previous entries, Final Fantasy VII introduced more widespread science fiction elements and a more realistic presentation. The title was the first in the series to use full motion video and 3D computer graphics, featuring 3D character models superimposed over 2D pre-rendered backgrounds. Veteran Final Fantasy staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. ![]() After delays and technical difficulties from experimenting with several platforms, most notably the Nintendo 64, Square moved production to the PlayStation, largely due to the advantages of the CD-ROM format. ![]() Development began in 1994, originally for the Super Nintendo Entertainment System. ![]()
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